﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Projet_Synthese
{
    public abstract class Triangle : FormeGeometrique
    {
        public Triangle(Texture2D[] texture, int idTexture, Rectangle source, Rectangle destination)
            : base(texture, idTexture, source, destination)
        {
            origine = new Vector2((Texture.Width / 2), Texture.Height) *(2.0f / 3.0f);
        }
    }
}
